We are a creative studio of thinkers, designers, makers, and doers with one global reach
The Multidimensional Experience Agency
VMI is a Journey studio. Together, we have a global team of 400+ working across multiple locations, with an international portfolio of work and clients. We create experiences that resonate across cultures while remaining authentically rooted in place.
Journey is a global design and innovation agency shaping the future through multidimensional experiences (MDX) that connect people, brands, and culture. Our layered MDX approach crafts story-driven, sensory-rich engagement across physical, immersive, digital, and virtual spaces—fuelled by creative and technological innovation. Born from a legacy of pioneering studios, Journey blends strategic thinking with deep creative expertise to deliver solutions across industries. Journey’s MDX approach fuels growth and forges lasting value for audiences and partners, by creating cultural connections that resonate with impact.
Opportunities
Are you interested in joining Journey and collaborating with our teams? There are typically three ways to connect with us:
• Permanent roles in our core team
• Project or fixed-term opportunities
• Opportunities to share your details with us, where we are actively building our network in specific skills
Due to the volume of interest, we can’t guarantee we’ll respond to every application, but our Talent Team does aim to read each one.
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Lead Producer – project specific About the Role
Role Overview
We are seeking an experienced project specific Lead Producer to lead the product delivery for a multi-project initiative that creates cutting-edge 3D visualization workflows supporting marketing and media production for a new urban city.
Key Responsibilities
The essential functions include, but are not limited to the following:
Clients & Delivery
Oversee Producers across multiple complex projects across a wide range of delivery techniques ensuring that good process is followed and project reporting is accurate and timely
Oversee all budgets within your team, focusing on delivering healthy margins and managing scope creep
Ensure that you are guiding your team to develop meaningful client relationships, including through effective communication, project management and meeting delivery and quality objectives – ensure we achieve their big picture goals as partners rather than service providers, owning these relationships where necessary and acting as an escalation point
Negotiate contracts independently and balance risk appropriately for the business
Solve problems before they arise; identify potential risks to the business/projects and take preemptive actions to mitigate
Serve as the final check/gatekeeper for all deliverables, including writing and editing communications as needed
Delivering our most complex projects as Lead Producer
Business Development
Own creative pitch briefs, attend pitch briefings and guide on scoping, pricing and structure where necessary
Allocates appropriate team member to work on the pitch and reviews response ensuring appropriate to business objectives and project scope
Presents the project to clients in pitches or supports others in doing so.
Production Leadership
Mentors producers and their development within projects and production teams.
Maintains consistency over the management of all projects and leads regular reviews alongside ECD ensuring client objectives are met balanced with creative requirements
Evaluates the current status of the industry and the market to ensure delivery of relevant and useful products, messages or branding.
Anticipates the future direction of the industry using both research and own insight and brings the company into the fore of that trajectory, contributing and leading in project shareouts, industry shareouts and any internal strategy
HR
Line manage senior & mid level Producers, nurturing their career trajectories
Leads performance reviews of their direct reports
Ensures continued professional development / training of team members
Acts as hiring manager for all Senior Producers within the team, identifies requirements, agrees job descriptions and advertisements and participates in interviews and selection process
Participates in the interview and selection process for all junior and mid level Producer hires, overseeing the senior producer as hiring manager
Participates in the interview and selection process for all team members alongside the ECD
Serve as a role model and mentor within Squint and externally; participate in knowledge shares, actively improve Squint’s process, deliver thought leadership
Candidate Qualifications & Skills
Required
10+ years of account management experience
Proven success launching large scale campaigns or experiential projects
Interest in all aspects of the production cycle
A strategic mindset; thinks outside the box
Experience in conflict resolution
Financial leadership over project budgets
Highly attentive to detail
Contract Type: Fixed Term Contract – 12 Months
Location : London
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a CV demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role.
Interviews: Introductory calls and interviews are anticipated from 14th September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Project Director – project specific About The Role
Role Overview
We are looking for a project specific Project Director for a multi-project initiative that creates cutting-edge 3D visualization workflows supporting marketing and media production for a new urban city. the creative and strategic direction of the project(s) or programmes in their remit. This role leads the full design and delivery teams, owns the client relationship at a strategic level, sets the overall vision and is accountable for the quality of what we produce and how it speaks to the client’s requirements.
This role is not programme responsible. Every Project Director is paired with a Lead Producer or Programme PM who owns the programme plan, budget and delivery. The Project Director is the creative and strategic counterpart to that delivery lead, and the two share accountability for the overall health of the project. In addition a technical director will be assigned, who is accountable for the proper design and delivery of the technical aspects of the programme.
Key Responsibilities
The essential functions include, but are not limited to the following:
Vision, creative and quality
Sets the early-stage concept and approach, shaping the project with the client and team against the agreed contractual scope and realistic delivery requirements.
Holds the overall vision from pitch through to launch and keeps the work coherent as the project evolves.
Oversees quality, technical and creative objectives, making sure client goals are met within the budget and schedule
Leads regular reviews, balancing client objectives with commercial reality.
Client strategy and stakeholder management
Owns the senior client relationship on strategy and quality
Builds a working knowledge of the client's business and translates their goals into a project vision the team can build against.
Leads senior stakeholder communication on creative and strategic matters, and is the escalation point when a client has concerns about the work itself. Commercial and scheduling escalations sit with the delivery lead
Prepares and leads the key client moments: vision presentations and milestone reviews
Technology
Has a working understanding of the technology the project is built on: what is straightforward, what is expensive, and what is risky. For Mega App this means. Digital twins, CMS systems, Web front and back end.
Can hold a credible conversation with engineering leads, and with the client, about technical trade-offs that affect the creative ambition.
Does not need to be hands-on. Needs enough fluency to make informed calls and to know when to bring in a technical lead.
Keeps current with creative technology and brings relevant developments into project and pitch thinking.
Working with delivery
Paired with a Lead Producer or Programme PM who owns the programme plan, budget, resourcing and margin.
Also teamed with a Technical Director who owns the technical architecture, advises on approach and communicates back to the technical team on scope
Contributes to scoping and estimating: shapes what is being proposed and its level of ambition so estimates reflect what will actually get built.
Raises changes in scope or ambition early, and works through the trade-offs with the delivery lead rather than presenting them as decisions already made.
Business Development
Works closely with the allocated Account Director to maximise opportunities within this client and the wider client ecosystem
Ensures they are managing and billing incremental work scope or making decisions to zero change order based on client relationship and value
HR
Line management of project team members, indirect management of adjacent departments or disciplines as it relates to the project
Leads performance reviews
Ensures continued professional development / training of staff in their team
Participates in the interview and selection process for all project team members alongside the Lead Producer
Serve as a role model and mentor within the project and externally; participate in knowledge shares and actively improve process
Candidate Qualifications & Skills
Required
A track record of leading creative direction on complex digital projects, ideally including apps or product-style builds rather than campaign work alone.
Comfortable owning senior client relationships and presenting to exec-level stakeholders.
Demonstrable experience working with technical fluency relevant to this project: Digital Twins, CMS systems, Web Front and Web Backend.
Experience line managing and growing a team.
Communicates a clear sense of direction and purpose for the team, in person and in writing.
Clear experience adapting well to changing priorities.
Remaining up to date on industry trends and developments.
Contract Type: Fixed Term Contract – 12 Months
Location : London
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a CV demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role.
Interviews: Introductory calls and interviews are anticipated from 14th September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Unreal Artist About the Role:
Role Overview
We are looking to work with a new Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction – AEC) – this is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology.
Unlike a traditional "arch-viz" artist who produces static renders, a Real-Time Artist builds interactive, live-navigable worlds that allow stakeholders to walk through a building before a single brick is laid.
Specific Studio
Squint/Opera, a Journey studio, specialises in immersive, interactive experiences and visually compelling content that bridge the digital and physical for architecture, urban planning, and cultural projects.
We're the innovators behind the Empire State Building Observatory's digital reinvention, creating over 40 unique exhibits that transform 10,000 square feet into an interactive journey through history and architecture. At Battersea Power Station, we designed Lift 109, an immersive ascent experience that melds cutting-edge animations, interactive elements, and spatial soundscapes to breathe new life into London's iconic landmark.
For Qiddiya City, we pushed the boundaries of virtual production, crafting a revolutionary campaign that ignited global excitement for Saudi Arabia's visionary sports and entertainment mega-development. And in 2025 we redefined the way a nation tells its story through the Kingdom of Saudi Pavilion at World Expo 2025, where history, culture, and innovation converge with cutting edge storytelling and technology.
Key Responsibilities
The essential functions include, but are not limited to:
Work within a team of artists, producers, and leads, finding ways to improve the process, align on requirements, and have a solutions-based approach to problem-solving and production.
Build out "built environment" contexts, including people, vehicles, urban surroundings, urban activation (coffee shops, stores, etc), sound layout, and realistic vegetation.
Create real-time assets that are optimised for real-time experiences.
Import and clean up complex geometry from Revit, Rhino, or 3ds Max using pipeline tools and workflows.
Optimization: Implement LODs (Level of Detail), nanite geometry, and texture atlasing to ensure smooth frame rates (60+ FPS) on target hardware (PC, VR, or Pixel Streaming).
Lighting: Master Lumen (real-time global illumination) and ray-tracing to simulate accurate sun studies and interior artificial lighting.
Create high-quality, physically based rendering (PBR) materials that accurately represent glass, concrete, wood, and metal.
Candidate Qualifications & Skills:
Required:
Technical Skills
Unreal Engine 5 (Optimisation, Lumen, Nanite, PCG).
Modeling/DCC: Proficiency in 3ds Max, Blender, Houdini or Maya.
BIM/CAD Knowledge: Familiarity with Revit, Rhino, or SketchUp workflows.
Adobe Substance 3D Painter/Designer and Quixel Mixer.
Professional Experience
3+ years of relevant experience with real-time 3D environments.
3–5+ years in architectural visualization or game environment art.
A strong understanding of architectural scale, construction details, and "FF&E" (Furniture, Fixtures, and Equipment).
A "Real-Time Reel" showing interactive walkthroughs (not just static renders) is essential.
Strong creative background
Strong communication skills, keeping in touch with colleagues across multiple sites
An ability to confidently communicate creative needs to technical personnel and vice versa
Passionate about real-time 3D, AR, VR, Games, Virtual Production
Ability to understand conflicting viewpoints and resolve issues
Approachable, flexible, adapts well to changing priorities
Perseverance when faced with difficulties
Contract: Full time, Fixed Term contract
Location: Our Cape Town Studio
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a CV demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role. Please also share a portfolio of your Design work, outlining your individual contributions to the projects you reference. Due to the clear Design experience required for this role we are unable to consider applications without Portfolios.
Work Authorisation: For this particular opportunity we are only able to consider applications from those with pre-existing work authorisation for SA.
Interviews: Introductory calls and interviews are anticipated from 7th September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Architectural Lighting Designer About the Role
Role overview
We are seeking a talented and detail-oriented Architectural Lighting Designer to join the Journey team in our Broadway Studio, with approximately 2–4 years of professional experience in a similar role. The ideal candidate is passionate about the integration of light within architecture, has a strong design sensibility, and is capable of contributing to projects from concept through construction.
We're unable to offer further details about our current projects online, but are happy to share details in interview once an NDA has been signed.
Key Responsibilities
The essential functions include, but are not limited to the following:
Develop creative lighting design concepts for architectural projects including commercial, stadium, landscape, hospitality, and public space
Produce lighting layouts, plans, sections, and details using CAD/Revit
Perform lighting calculations and simulations using tools such as AGi32, Dialux, or similar.
Collaborate with architects, interior designers, engineers, and clients to integrate lighting seamlessly into the built environment
Select luminaires, lighting controls, and associated systems in alignment with design intent and project budgets
Prepare presentations, renderings, and visualizations to communicate design ideas
Review shop drawings, submittals, and mockups for compliance with design intent
Conduct site visits and assist with aiming, focusing, and commissioning of lighting installations
Stay current with industry trends, technologies, codes, and sustainability practices
Candidate Qualifications & Skills
Required:
Bachelor’s degree in Lighting Design, Architecture, Interior Design, or related field
Approximately 2-4 years of direct professional experience in architectural and/or interior/theatrical lighting
Strong communication skills and the ability to express ideas thoroughly
Demonstrable skills as a project and time manager who can handle several projects with changing requirements, client requests, and tight deadlines
Proficiency in AutoCAD, Revit, and Adobe Creative Suite (Photoshop, InDesign, Illustrator)
Experience with lighting analysis software (AGi32, Dialux, or similar)
Familiar with rendering tools (Rhino, SketchUp, or 3ds Max is a plus)
A clear understanding of lighting controls systems and energy codes (IECC, ASHRAE, etc.)
Strong visual & graphic communication skills
An ability to manage multiple projects and deadlines in a fast-paced environment
Location: Our Broadway Studio is a hybrid design Studio. This role is based in our New York Studio with regular in-person studio hours working with the wider team. On this occasion we can only consider applications from those fully authorized to work in the U.S.
Application: Please submit a resume and portfolio demonstrating your experience along with a cover letter explaining how your experience meets the required criteria for this role. Due to the clear design experience required for this role applications without portfolios cannot be considered.
Interviews: We don't anticipate hosting more than one round of interview for this role.
Design Directors, Video & Animation – Building our Networks About the Role
Role Details
We are looking to meet Design Directors in Video & Animation specifically working freelance or in fixed term contracts. This area of design practice is a key pillar in our multidimensional design work and we have some great long-term relationships, but as our portfolio grows we're looking to build our networks and meet new collaborators that can co-deliver our next stage of projects.
In particular we’re looking for people, at the moment, who can lead projects across large scale permanent and touring exhibitions & with experience of long-form immersive storytelling on a variety of canvases including immersive spaces, projection mapping and architecturally integrated media.
To manage expectations, this is not an opportunity for those interested in full time, permanent positions – we are only looking, at this stage, to connect with people on a freelance or fixed-term project specific basis.
The Design Director creates and communicates design concepts to both internal teams and external partners, leads the design team drawing from their own specific design approach and specialism, and offers the experience and ingenuity to turn concepts into coherent and original design responses.
Due to the nature of our interdisciplinary work across industries the Design Director title and remit can vary across projects; being referred to as video designer, design lead, project lead or similar based on the scope and/or specific project context.
The role suits a highly experienced design leader with an appetite and the motivation to apply your design experience to our portfolio.
Key Responsibilities
The essential functions include, but are not limited to the following:
Creative
Create and develop design-led responses to briefs
Attend client-facing design meetings to assimilate and understand a creative brief
Lead and coordinate the design process on multiple, varying scale projects with substantial budgets, taking them from concept through all design phases to delivery
Collaborate with project design teams to integrate the design response
Appraise and critique the design work of project teams and the wider department
Attend client facing meetings to assimilate and understand a creative brief
Present the results of multiple design stages to the client, collaborators, internal project teams and the wider company
Convene, facilitate and engage in internal design discussions, reviews and critical feedback
Undertake still and time-based visual design and content generation work at a number of developmental stages from concept through to final animation/video production
Project Leadership
Lead, manage and galvanize the design team on projects, convening internal design discussions, reviews and critical feedback
Act as designated Design Lead, as applicable, on projects
Oversee the delivery of projects on-site
Deliver internal and client-facing design presentations
Input into decision-making required to build project teams
Attend project washups and engaging with outcomes/key takeaways
Management
Managing & mentoring members of the Design team, and other areas of the company as relevant
Other
A commitment to sustainability, accessibility and belonging & inclusion in all project work
Candidate Qualifications & Skills
Required:
Approximately 10 years of demonstrable and significant experience leading video design and/or animation projects from pre-concept through to delivery on-site
Demonstrable interest in a story driven design approach and sustained audience engagement across a narrative experience
Evidence of a lateral thinking design ability to take a concept or brief and develop it into a specific form
An ability to use applicable software to illustrate design ideas (e.g. After Effects, Premiere Pro & Photoshop)
Ability to personally manifest design ideas / concepts in visual form quickly and communicate these to a wide range of stakeholders; clients, internal team, collaborating creative team, technical teams etc.
An inspiring communicator with both clients and team, who can convey creative ideas with passion as well as manage expectations
A true interest in and ability to work in an interdisciplinary, collaborative environment and with a range of creatives
Experience in leading, inspiring and managing project teams
Knowledge of creating work in different territories, with a design portfolio that demonstrates a range of work in different mediums and storytelling formats (i.e. long-form video, music video, theatre show, exhibition, live events, VR etc.)
A thorough understanding of video design technologies with the ability to communicate both creatively and technically with designers working in 2D and 3D specialisms
An ability to multitask effectively and handle multiple workflows at any one time
An ability to work under pressure and to tight deadlines
Desirable:
Experience with real-time / games-engine technologies (e.g. Unreal, Notch, Touchdesigner)
A demonstrable understanding of recent key themes and industry shifts in video delivery within live events, performances and exhibitions
Experience line managing Designers earlier in their careers with considered professional development and training opportunities
An existing network of relationships with commissioning organizations and potential clients
Location: Our London studio/s. We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Contract: Opportunities will be project specific, and contracted as freelance or fixed-term employment based on the specific task.
Application: Please share a CV of your experience, softwares and any training, a cover letter outlining how your experience would transfer to our projects and a portfolio of your work with specific references to the particular role you played in the work shown. Due to the clear Design experience required for this role we are unable to consider applications without Portfolios.
Deadline: Friday 23rd October 10am
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
For fixed term contracts an indicative salary range is below, freelance contracts and rates can be discussed case by case.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Experience Design Strategist (Architectural) About the Role
Role Summary
We are looking to work with a new Experience Design Strategist who will collaborate closely with studio leadership, architectural and interior designers, graphic designers and SME’s to co-author materials focused on exploring and identifying novel opportunities for our clients, their business, and their customers across a variety of project types. The design
Work Authorisation: For this particular opportunity we are only able to consider applications from those with pre-existing work authorisation in the US.
Interviews: Introductory calls and interviews are anticipated from 1st September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Interior Designer About the Role
Role Overview
As an Interior Designer at Journey, you'll have the opportunity to learn by working across a diverse range of projects alongside a collaborative team, you'll build new skills, contribute to meaningful design work, and gain exposure to different stages of the creative process.
We're looking for someone who's curious, thoughtful, and excited to grow. Bring fresh ideas, ask questions, share your perspective, and don't be afraid to challenge the expected. You'll collaborate with designers, strategists, clients, consultants, and fabricators to help develop design concepts and bring them to life with creativity, care, rigor, and attention to detail.
Key Responsibilities:
The essential functions include, but are not limited to the following
Assist senior designers to conceptualize and develop design schemes for projects.
Actively contribute to design and documentation of projects through all project phases under the direction of more senior members.
Participate in client meetings and craft elaborate client presentations to communicate design concepts effectively.
Conduct research on materials, products, and trends to inform design decisions.
Create and produce detailed models and design drawings using Revit and AutoCAD under the direction of more senior members.
Select and specify architectural finishes.
Design, detail and specify custom FF&E.
Coordinate with vendors to ensure project timelines and budgets are met.
Candidate Qualifications & Skills
Required
Formal training eg. bachelor’s degree in interior design, B.Arch. or B.S in Architecture from an accredited school
Minimum 2 years of post-graduate design experience in an architectural and/or interior design studio.
Ability to work in Revit and Enscape. AutoCAD knowledge is a plus
Ability to model in 3DS Max, Rhino or Revit
Proficiency in presentation software like Adobe Creative Suite, Google slides and Power Point
Excellent communication skills
Ability to work collaboratively with designers across the firm
Desirable
Experience in hospitality interior design
Contract Type: Full time, permanent contract
Location: Our Miami studio
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a resume demonstrating your experience, a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role and a portfolio of your Design work, outlining your individual contributions to the projects you reference. Due to the clear Design experience required for this role we are unable to consider applications without Portfolios.
We anticipate a large volume of applications for this role and so unfortunately won't be able to consider applications without a bespoke cover letter directly referencing the criteria for this position.
Work Authorization: For this particular opportunity we are only able to consider applications with pre-existing work authorization for the US.
Interviews: Introductory calls and interviews are anticipated from w/c 12th October. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Intermediate Architectural Designer About the Role
Role Overview
We are looking to collaborate with an Intermediate Architectural Designer, you will bring creativity, refined judgment, discipline, and genuine passion to every stage of the design process, from initial concept through full project development. You partner closely with clients to thoughtfully shape and deliver architectural interior projects that are both highly functional and beautifully detailed. Drawing on your hospitality design experience, you contribute fresh ideas while collaborating with your team to guide each project seamlessly through every design phase.
About the Specific Studio
ICRAVE is an award-winning powerhouse team of designers, strategists, and experts turning bold ideas into reality. With over two decades of design excellence, innovation and industry thought leadership in strategy, interiors, and experience design collaborating with both Fortune 500 brands and up-and-coming companies across a variety of sectors, our work shapes experiences across the globe, connecting cultures and breaking boundaries.
In 2002, ICRAVE became a founding studio of Journey, the global design and innovation agency shaping the future through multidimensional experiences (MDX) that connect people, brands, and culture. Journey’s layered MDX approach crafts story-driven, sensory-rich engagement across physical, immersive, digital, and virtual spaces—fueled by creative and technological innovation.
Key Responsibilities:
Responsibilities include, but are not limited to the following:
Participating in client meetings and crafting elaborate client presentations in InDesign, Google Slides and Power Point.
Creating, producing and managing detailed design drawings using Revit. AutoCAD knowledge is a plus.
Communicating and cross collaborating with other team members to drive conceptual thinking on your projects.
Producing detailed 3D models, sketches and boards to support your ideas.
Selecting and specifying architectural finishes.
Designing, detailing and specifying custom FF&E.
Coordinating with vendors and other project consultants to ensure project timelines and budgets are met.
Candidate Qualifications & Skills:
Required:
Formal training such as B.Arch or B.S in Architecture or related field from an accredited school
Minimum 4 years of post-graduate design experience in an architectural and/or interior design studio.
Experience in design work within the hospitality industry is a plus
Strong Revit, Enscap skills. AutoCAD skills are a plus.
Possess the ability to model in 3DS Max, Rhino or Revit.
Proficient in Adobe Creative Suite.
Excellent communication skills.
Ability to work collaboratively with designers across the firm.
NCIDQ certification or AIA licensure are a plus.
Contract Type: Full time permanent contract
Location: Our Broadway studio
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a resume demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role. Please also share a portfolio of your Design work, outlining your individual contributions to the projects you reference. Due to the clear Design experience required for this role we are unable to consider applications without Portfolios.
We anticipate a large volume of applications for this role and so unfortunately won't be able to consider applications without a bespoke cover letter directly referencing the criteria for this position.
Work Authorisation: For this particular opportunity we are only able to consider applications from those with pre-existing work authorisation in the US.
Interviews: Introductory calls and interviews are anticipated from 1st September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Journey Open Call Journey Open Call
As our portfolio of multidimensional experience design projects continues to grow globally, we're always looking to build our network, connect, and collaborate with new collaborators across our studios. Both those working freelance and looking for employment contracts.If you're interested in multidimensional design & storytelling, we'd love to hear from you.
Particularly those who work within the following disciplines:
Creatives
Art Directors
3D Artists
UX/UI Designers
Filmmakers/Directors
Producers
Experience Design Strategists
Copywriters
Creative Technologists
Technical Designers
Spatial Designers
Interior Designers
Lighting Designers
Architects
Immersive Designers and Storytellers
How to connect:
Fill out the following application, and be sure to indicate the types of roles you're interested in and if you're open to freelance, permanent, or both.
If you are applying for a design role please be sure to include a portfolio, so we can get a clear sense of your design work from your application.
What happens next?
Our Talent Team will include your details in our ever-growing network. Although we aim to respond to each person, regrettably we can't always do this due to the volume we receive. Our Talent team will be in touch to begin a conversations if a project opportunity or role arises.
Senior Architectural Interior Designer About the Role
Role Overview
We are looking to work with a new Senior Architectural Interior Designer at Journey. You'll work closely with our design teams, clients, and project consultants to develop and deliver compelling projects across multiple sectors. You'll bring creative leadership to the team, fostering a collaborative process where ideas are shared, challenged, and pushed further.
Drawing on your hospitality design experience and technical expertise, you'll help move projects seamlessly from concept through completion while balancing big-picture thinking with the details that bring a design to life. You'll be expected to bring a strong point of view, thoughtful design sensibility, and the rigor needed to uphold Journey's high design standards.
Key Responsibilities:
The essential functions include, but are not limited to the following
Lead and collaborate with your project team to create and develop projects through all design phases with minimal supervision from more senior members of the design team.
Be able to conceptualize ideas for projects and communicate them clearly and strategically with clients through compelling narrative presentations as well as 3D models and sketches, while continuously contributing fresh ideas to the team.
Lead the coordination and production of technical BIM documentation including models and interior design drawing sets, while providing technical guidance and innovative solutions to resolve complex design challenges.
Select and specify architectural finishes as well as design, detail and specify custom FF&E.
Review design documents including drawings, FF&E specifications and material schedules to ensure they incorporate design intent and technical accuracy.
Coordinate and communicate design intent between the design team, client, project consulting team and vendors.
Address RFI responses, perform shop drawing and submittal reviews and participate of punch list reviews during design coordination/CA phases led by the project AOR.
Coordinate with the Design Managers to ensure the design meets our scope of services as well as project budget and schedule.
Support the Design Manager in the supervision and mentorship of more junior interior designers.
Support the Desing Manager with resource management and project schedules efforts.
Be an active participant and a positive influence on the creative culture of the studio.
Candidate Qualifications & Skills
Required:
Formal training eg. B.Arch. or bachelor’s degree in interior design from an accredited school
7+ years of post-graduate design experience within an architecture or interior design studio
Specific experience in hospitality architectural and/or interior design
Strong communication skills and the ability to express ideas thoroughly
Experience handing several projects with changing requirements, client requests and tight deadlines
Excellent communication skills and including experience presenting to clients and /or the client’s team
Proficiency with design presentation software like Adobe Creative Suite, Power Point and Google Slides
Experience in creating and managing BIM models and drawings in Revit
An ability to model in Revit
Proficiency in developing space planning and test fits strategies
Desirable:
An NCIDQ certification or AIA licensure
Experience with AutoCAD, 3D Max, Rhino, and/or Sketchup
Contract Type: Full time, permanent contract
Location: Our Miami studio
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a resume demonstrating your experience, a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role and a portfolio of your Design work, outlining your individual contributions to the projects you reference. Due to the clear Design experience required for this role we are unable to consider applications without Portfolios.
We anticipate a large volume of applications for this role and so unfortunately won't be able to consider applications without a bespoke cover letter directly referencing the criteria for this position.
Work Authorization: For this particular opportunity we are only able to consider applications from those with pre-existing work authorization in the US.
Interviews: Introductory calls and interviews are anticipated from w/c 12th October. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Procurement Executive Key Responsibilities
Manage end-to-end procurement for construction, fabrication and installation projects.
Source and evaluate suppliers, manufacturers, subcontractors and specialist trades.
Procure timber, steel, metalwork, GRP/FRP, composites, finishes, hardware, MEP components, fixtures and specialist materials.
Obtain, analyse and negotiate competitive quotations, commercial terms and lead times.
Review technical specifications, drawings, BOQs, scopes of work and material schedules to ensure procurement accuracy.
Raise and manage POs, monitor order status and coordinate deliveries against project programmes.
Support subcontractor selection, commercial evaluation and supplier due diligence.
Identify cost-saving, alternative-material and value-engineering opportunities without compromising quality or programme.
Track procurement spend against project budgets and highlight commercial risks or variances.
Manage supplier performance, resolving issues relating to quality, specification, availability and delivery.
Maintain procurement schedules, supplier records, quotation comparisons and purchasing documentation.
Work across multiple projects and manage time-critical procurement requirements in a fast-paced production environment.
Technical Skills & Experience
Proven procurement experience within construction, specialist fabrication, manufacturing, interiors, events or project-based environments.
Strong knowledge of construction materials, manufacturing processes and specialist subcontracting.
Ability to interpret technical drawings, specifications, BOQs and scopes of work.
Strong commercial negotiation and supplier management capability.
Experience with procurement systems, ERP/P2P platforms and advanced Microsoft Excel.
Understanding of project cost control, lead-time management and procurement scheduling.
CIPS, construction/procurement qualification or equivalent practical experience desirable.
Key Competencies
Technical Procurement, Construction Materials, Supplier Management, Commercial Negotiation, Cost Control, Value Engineering, Subcontractor Procurement, BOQ & Specification Analysis, Project Procurement, Lead-Time Management, Risk Management, ERP/P2P Systems.
Location: Birmingham, United Kingdom
Employment Type: Full-Time – FTC : 1 Year
Senior Group Accountant About the Role
Role Overview
We are seeking a highly skilled Senior Group Accountant to join our growing Finance function, with a clear path toward a Financial Controller role. Reporting to the EMEA Group Financial Controller, you will take full ownership of the management accounts, deliver accurate and insightful financial reporting, and work closely with leadership teams, gaining direct exposure to group-level decision-making.
This is a senior, hands-on position suited to someone with strong analytical capability, exceptional organisational skills, and experience operating in dynamic, fast-paced, project-based businesses such as VFX, film, TV, gaming or animation.
Key Responsibilities
The essential functions include, but are not limited to the following:
Act as a central point of coordination during the close process, stepping in to perform one‑off reviews or analyses to maintain accuracy and consistency across entities within key accounts
Ensure accurate intercompany accounting by maintaining clean records and resolving reconciliation differences across all group entities each month
Review payroll reports and journals for accuracy, while serving as the key contact for outsourced payroll and HR to resolve discrepancies quickly
Oversee intangible asset accounting by reviewing additions, disposals, and amortisation, ensuring all capitalised costs are properly justified and documented.
Manage corporate tax provisions, stay ahead of legislative changes, and coordinate with HMRC and advisors to protect accurate financial reporting
Prepare insightful variance analyses and produce clear monthly performance commentary for leadership teams, highlighting key drivers, risks, and opportunities across the group
Support the implementation, enhancement, and ongoing optimisation of NetSuite and other financial tools, ensuring systems are configured effectively and aligned with group reporting needs.
Provide auditors (external, tax, other) with accurate schedules and analytical support, helping to facilitate a timely and well‑controlled audit cycle
Partner with the Financial Controller and CFO on ad hoc finance projects and group-wide initiatives, providing analytical input and hands-on execution.
Mentor and support junior finance team members, building capability and coordination across the wider finance function.
Candidate Qualifications & Skills
Required:
Qualified accountant (CIMA, ACCA, ACA or equivalent).
Strong understanding of IFRS and UK GAAP.
Experience in a project-based business (essential).
Strong analytical skills and advanced Excel/Google Sheets capability.
Experience working in fast-paced, dynamic environments.
Proactive self-starter who is highly organised.
Enjoys working collaboratively as part of a team.
Proficiency with Microsoft and Google Suite.
Netsuite experience is nice to have but not essential.
Desirable:
Experience with US GAAP.
ERP implementation experience (particularly Netsuite).
Experience in VFX, Film, TV, gaming, animation or other creative/project-led industries.
Contract Type: Full time, permanent contract
Location: London
We value regular in-person collaboration because we think it leads to the best work however hybrid working is available around project commitments.
Application: Please submit a CV demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role.
We anticipate a large volume of applications for this role and so unfortunately won't be able to consider applications without a bespoke cover letter directly referencing the criteria for this position.
Interviews: Introductory calls and interviews are anticipated from 7th September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Technical Writer – Freelance About the Role
Role Overview
We are looking for a specialized Technical Writer to enhance our digital ecosystem documentation in a part-time freelance capacity. The ideal candidate will connect complex asset pipelines with user experience, translating intricate processes—such as 3D rendering pipelines, metadata schemas, API integrations, and secure portal access—into clear, actionable documentation for developers, creative teams, and external stakeholders.
Key Responsbilities
The essential functions include, but are not limited to:
• Produce functional specifications from discovery and implementation artifacts.• Create and maintain developer documentation, including REST APIs and integration guides.• Write user-focused documentation, tutorials, FAQs, and knowledge base content.• Document complex workflows related to 3D digital asset ingestion, version control, metadata tagging, taxonomy, and rendering pipelines (e.g., USD, glTF, OBJ formats).• Create clear administrative and end-user documentation detailing portal configuration, single sign-on (SSO), role-based access control (RBAC), and asset sharing protocols.• Collaborate with developers, product managers, designers, QA engineers, 3D technical artists, and business stakeholders to gather and validate information.• Maintain documentation using Markdown (e.g., within Obsidian) following documentation-as-code practices.• Create diagrams, workflow maps, wireframe annotations, and process documentation.• Establish documentation standards, templates, and review processes as needed.
Candidate Qualifications & Skills
Required:
• 3+ years of technical writing experience in Digital Asset Management (DAM) systems, complex web applications, or SaaS platforms.• Strong understanding of 3D digital asset lifecycles, file formats (glTF, USD, FBX, OBJ), metadata management, and creative workflows (e.g., Maya, Blender, Unreal Engine, CAD).• Experience documenting digital portals, user onboarding, permission tiers (RBAC), and SSO.• Proficiency with modern Docs-as-Code workflows (Markdown, Git/GitHub) or headless CMS platforms (ReadMe, GitBook, Confluence).• Strong understanding of REST APIs, JSON, authentication, and web technologies.• Excellent written communication skills, with the ability to tailor content for both technical and non-technical audiences.• Ability to independently interview stakeholders and synthesize information from multiple sources.• Bachelor's degree in English, Computer Science, Visual Effects & 3D Animation, Information Architecture, or equivalent practical experience.
Desirable:
• Familiarity with Obsidian and static site generators such as MkDocs.• Knowledge of Mermaid or similar diagramming tools.• Experience with documentation automation, CI/CD, and AI-assisted authoring.• Understanding of accessibility, UX writing, and content strategy.• Knowledge of game production or the Unreal Engine pipeline.
Contract: This is a freelance, project specific opportunity, part time around 3 days per week for 3-6 months. Fees and in person working can be discussed.
Application: Please submit a CV demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
Technical Director About the Role
Role Overview
We are looking to work with a project specific Technical Director who will become the senior technical authority for key projects at our London studio, ensuring success in delivering products and services to our clients. Hands-on, client-facing, and leading projects from start to finish, this is a central technological position within the tech team and the business. You will lead all project technical production to ensure smooth delivery, advocate modern agentic SDLC workflows, and manage client technical relationships.
Key Responsibilities:
The essential functions include, but are not limited to the following:
Plan, own, and oversee technical project architectures, implementations, and deployments. Monitor technical budgets, enforce deadlines with project Producers, review project outputs regularly, and ensure quality control (bug-free, robust, clean code).
Client & Stakeholder Management: Align with clients' technical departments on needs, capabilities, and governance. Step in as Director to resolve client technical concerns and communicate complex technical concepts effectively (including scope creep).
Business Development & Pitches: Assess briefs with leadership, present technology and processes in client pitch scenarios, and support the quoting process by estimating skill specialisms, time, and effort required.
Technical Leadership & Innovation: Formulate short- and long-term project strategies, approve technical standards, identify/mitigate project risks, and advocate modern agentic SDLC workflows within the engineering team.
Subcontractor & Partner Management: Oversee and liaise with external subcontractors and technical partners covering hardware/software integration and DevOps.
HR & Line Management: Provide line management for a developer cohort in project teams (including freelance/contract workers), lead performance reviews, and support direct reports' continued professional development.
Candidate Qualifications & Skills
Required:
10+ years minimum experience in a technical lead or director capacity.
Demonstrable experience in delivering 3D applications and Gaussian splatting.
Thorough understanding of 3D Realtime core concepts and AI development best practices.
Thorough knowledge of end-to-end software development lifecycles from design to deployment.
Specialist knowledge in web technologies, Unity, AR/VR/interactive software, and mobile platforms (iOS and Android).
Strong verbal and written communication skills with the ability to clearly translate complex tech to non-technical team members and clients.
Desirable:
Previous experience in the architectural, planning, or civil engineering industries.
Experience with BIM pipelines and handling architecture/engineering data.
Experience with enterprise-scale software architecture.
An eye for good UX and design.
Contract Type: Full time, Fixed Term 12 Month contract
Location: London
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a CV demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role.
Interviews: Introductory calls and interviews are anticipated from 28th September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
If none of these roles feel right for you at the moment, submit your details to the open call for future roles and freelance opportunities.
Journey aims to maintain an environment that is equitable, comfortable, safe and productive where people across all identities, characteristics and lived experiences feel they belong and are included in our project environments and studio workplace.
We ask our teams are professional, respectful, courteous, and mindful of others, our differences, our intersectionality and that everyone accommodates the access needs a person outlines in order to do their role well. Intersectionality in this context being the combination of characteristics that makes up each of our unique identities.
We welcome individual access riders from employees and freelancers at any time.
Flexible PTO
The Company doesn’t limit the amount of PTO employees can take. In other places it is called Unlimited PTO.
Industry Research, Skills and Wellness Fund
We’re invested in our employees’ professional growth. We want to equip our employees with the tools to learn in-demand, innovative skills to offer our clients next-generation subject matter expertise.
Bonus Opportunities
We offer employees the opportunity to earn additional money through various bonus programs through activities that help contribute to our success like Employee Referral Bonus and Project Referral Bonus.
Charitable Match Program
Journey wants to support employees making an impact with causes that are important to them. Because of this Journey offers a financial charitable match for employees who have made contributions to organizations they support financially.
Employee Resource Groups
Employee Resource Groups are voluntary, employee-led groups whose aim is to foster a diverse, inclusive workplace. Employee resource groups (ERGs) create a safe space for employees to network and brainstorm ways to make their organizations more inclusive.